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Change of system for producing drugs

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Siptarr1
Siptarr1 Level 95 17.9.2019 09:50
I Prefer option 2, this is obvious from all this that for each player now, will give him an opportunity in the purchase of a farm, and empowerment in that there is a benefit here to buy a farm one per player, will be able to buy the farm at the time that he wants, and I think that it has an advantage (Positive). in this when you buy a farm for $300000 and imports the stronger the sense that they will produce 80 grams of weed' every hour, it's a really great idea.
I Prefer option 2, this is obvious from all this that for each player now, will give him an opportunity in the purchase of a farm, and empowerment in that there is a benefit here to buy a farm one per player, will be able to buy the farm at the time that he wants, and I think that it has an advantage (Positive). in this when you buy a farm for $300000 and imports the stronger the sense that they will produce 80 grams of weed' every hour, it's a really great idea.
machooo
machooo Level 123 17.9.2019 10:32
Hold your horses comrades, Let's do some quick maf Option #1 30 plants x 10hours per day x 5 days = 1500 times x 600grams = 900,000 grams a 900kg weed (are we for real?) 30 plants x $75,000 = $2,250,000 (for real? 900kg x $250k = $225,000,000 a 225m bruh in 5 days?) Hell no, lets take a ride to the 2nd option Option #2 30 plants x 10hours per day x 5 days = 1500 times x 80 grams per hour? = 120,000 grams a 120kg ? 30 plants x $300,000 = $9,000,000 (120kg x $250k = $30,000,000) iF its 80 grams per plant 30 plants x 10hours per day x 5 days = 1500 times 30 plants x 80 grams = 2,400 grams x 1500 times = 3,600,000 grams a 3.6 Tons worth $900,000,000 a 900m worth of weed What about option #3? Same production, same time, same limit per farm, but everyone can buy it if they want it? My apologize if my quick maf is wrong, you are free to re-calculate
Hold your horses comrades,
Let's do some quick maf

Option #1
30 plants x 10hours per day x 5 days = 1500 times x 600grams = 900,000 grams a 900kg weed (are we for real?)
30 plants x $75,000 = $2,250,000 (for real? 900kg x $250k = $225,000,000 a 225m bruh in 5 days?)

Hell no, lets take a ride to the 2nd option

Option #2
30 plants x 10hours per day x 5 days = 1500 times x 80 grams per hour? = 120,000 grams a 120kg ?
30 plants x $300,000 = $9,000,000 (120kg x $250k = $30,000,000)

iF its 80 grams per plant

30 plants x 10hours per day x 5 days = 1500 times 30 plants x 80 grams = 2,400 grams x 1500 times = 3,600,000 grams a 3.6 Tons worth $900,000,000 a 900m worth of weed

What about option #3?

Same production, same time, same limit per farm, but everyone can buy it if they want it?


My apologize if my quick maf is wrong, you are free to re-calculate
Overpayin' things! - Everyone hates me.

When I grow up I wanna be a Super Saiyan ꧁꧂
Angelo
Angelo Poctivý Občan Level 171 17.9.2019 11:11
For option 1, if you somehow got all 30 plants, each plant produces 20 grams, so in total 600 grams each hour, 6000 in 10 hours and 30,000 grams in 5 days (if you collect it 10 hours a day) 30,000 grams = $7,500,000 you paid only $2,250,000 Profit= $5,250,000 For option 2, I strongly believe that there wont be 30 plants, there will be only 1 plant to purchase it produces 80 each hour, in 10 hours it produces 800 grams, 5 days 4,000 grams 4000 grams= $1,000,000 you paid $300,000 Profit= $700,000 My opinion: option2 would be better but keep in mind the disadvantages mentioned in this VOTE
Hold your horses comrades, Let's do some quick maf Option #1 30 plants x 10hours per day x 5 days = 1500 times x 600grams = 900,000 grams a 900kg weed (are we for real?) 30 plants x $75,000 = $2,250,000 (for real? 900kg x $250k = $225,000,000 a 225m bruh in 5 days?) Hell no, lets take a ride to the 2nd option Option #2 30 plants x 10hours per day x 5 days = 1500 times x 80 grams per hour? = 120,000 grams a 120kg ? 30 plants x $300,000 = $9,000,000 (120kg x $250k = $30,000,000) iF its 80 grams per plant 30 plants x 10hours per day x 5 days = 1500 times 30 plants x 80 grams = 2,400 grams x 1500 times = 3,600,000 grams a 3.6 Tons worth $900,000,000 a 900m worth of weed
For option 1,
if you somehow got all 30 plants, each plant produces 20 grams, so in total 600 grams each hour, 6000 in 10 hours and 30,000 grams in 5 days (if you collect it 10 hours a day)
30,000 grams = $7,500,000
you paid only $2,250,000
Profit= $5,250,000

For option 2,
I strongly believe that there wont be 30 plants, there will be only 1 plant to purchase
it produces 80 each hour, in 10 hours it produces 800 grams, 5 days 4,000 grams
4000 grams= $1,000,000
you paid $300,000
Profit= $700,000

My opinion: option2 would be better but keep in mind the disadvantages mentioned in this VOTE
YouNique
YouNique Level 93 17.9.2019 11:27
i'd say keep it same because changing the system would also change prices..
i'd say keep it same because changing the system would also change prices..
MckeYY
MckeYY Hrdlořez Level 54 17.9.2019 11:57
Option 2 is better in a way because if the option was 1 people will start killing each other in that weed farm and there will be explosive mines it will not be competetive but the stronger will buy them. anyway the best way will be ot keep the old option 6 hours.
Option 2 is better in a way because if the option was 1 people will start killing each other in that weed farm
and there will be explosive mines it will not be competetive but the stronger will buy them.
anyway the best way will be ot keep the old option 6 hours.
FeirXus
FeirXus Moderátor Zabiják Level 88 17.9.2019 11:59
Option 1 is better in my opinion, as this way only the 'dedicated' players will be able to produce weed, and it still retains its value, but the production rate is a little high. With option 2, all players will be able to purchase and produce weed at a very high rate, and it might result in decrease in value of weed ingame, as it will become too common.
Option 1 is better in my opinion, as this way only the 'dedicated' players will be able to produce weed, and it still retains its value, but the production rate is a little high.

With option 2, all players will be able to purchase and produce weed at a very high rate, and it might result in decrease in value of weed ingame, as it will become too common.
Vedran
Vedran Administrátor Epický hráč Level 204 17.9.2019 12:14
Weed is classified as illegal drug and therefore should not be available to everyone just like air. Option 1 as long as it is illegal.
Weed is classified as illegal drug and therefore should not be available to everyone just like air. Option 1 as long as it is illegal.
Galaxy95
Galaxy95 Level 74 17.9.2019 12:27
For me I think OPTION 2 is much better as we all would be able to buy farms without limitation but as not everyone playing on the server would like to BUY a farm but still more than 30 may opt for it. I say OPTION 2 is much better. The only point to select OPTION 2 is no limitation on PURCHASING. * If luckily a person purchased all 30 FARMS so only he himself - A SINGLE person would get benefit out of it but rest 180 to 230 will be triggered.
For me I think OPTION 2 is much better as we all would be able to buy farms without limitation but as not everyone playing on the server would like to BUY a farm but still more than 30 may opt for it. I say OPTION 2 is much better. The only point to select OPTION 2 is no limitation on PURCHASING.

* If luckily a person purchased all 30 FARMS so only he himself - A SINGLE person would get benefit out of it but rest 180 to 230 will be triggered.
jPa
jPa Boss Level 98 17.9.2019 13:13
Finaly useful update.
Finaly useful update.
Toby4
Toby4 n00b Level 77 17.9.2019 13:43
I'd say dont change them. War will start for that weed farm.(XD) Its sad for new players or weaker players. Because for sure, stronger players will own it. I'd suggest that add a limit per player. For example 1 player can only own 5 stalls. It will change the prices also.
I'd say dont change them. War will start for that weed farm.(XD) Its sad for new players or weaker players. Because for sure, stronger players will own it. I'd suggest that add a limit per player. For example 1 player can only own 5 stalls. It will change the prices also.
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