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--- Suggestions ---

JHarden
JHarden
Helper
Level 52
06/12/2019 05:54 AM
-Blocking gambling doesn't include Poker games. I think It should. -Also, after blocking it, until cooldown ends, If we get Daily Objective like "Win 5 poker games" "Win 5 in Slot Machines" , It becomes impossible to do and our objective streak has to be end. It would be great if there's any solution.
-Blocking gambling doesn't include Poker games. I think It should.

-Also, after blocking it, until cooldown ends, If we get Daily Objective like "Win 5 poker games" "Win 5 in Slot Machines" , It becomes impossible to do and our objective streak has to be end. It would be great if there's any solution.
PsychopatBejrYoutube
PsychopatBejrYoutube
Level 29
06/12/2019 06:13 AM
Solution is to code-in "Request" that react to if daily objective is gambling then "Auto-disable" after the objective is completed, Also you dont need this at all you control the game afterall just dont let the temptation take over, Different situation is when you want to achieve royal flush and such things to "finish" the multiplayer game by 100% which would take years and lots of in-game money, After all money is just tool you can use it to earn more money best is to learn holdem poker and play 500k poker lots of players are here just to combat and are not interested in "normal" play and by luck you dont get disconected and achieve the money goal. Also it would be nice to do something to help with heist in late night being able to be done by one person i for myself did not find any people at 3:00pm and even after contacting large percentile of the server and risking being muted for spamming in personal messages i had no luck so i lost another heist which is large sum of money, I see it as same system when you do job in area with less players by auto request when server reaches some point of players we get notification heist can be done by player alone or just use timer. As i always say most people dont play the "normal" way to get heist & ceo work done, some times you have players that can help with heist but they already completed it like your friend so other way is to let player in your friendlist to allow you do heist alone, Just figure it out. There is also this odd mechanic when people get in hydra and hunt players who are "Manic or Psychopath" they abuse it in sort of way when one player is doing CEO in Las Venturas and heist and then comes to casino which is one type of player behaviour, i would apply limit of how much you can kill one player in assasination contract as admins as Shk & Aman abuse it i see it as some sort of bug that needs nerf, If you want to hunt one player all day and get some money is really conventional at this point. One thing that bothers me for long time is when player happens to be kicked out of poker with sum larger than 100k and upon asking for refund he is told nothing can be done about it, It is really stupid behaviour people should know that not only connection play's the role but players used to abuse poker by disconecting other there was one famous cheat that you used to click on player and he disconected by sending out too much data. I would apply rule that poker game over 100k or 500k only should be monitored if the other player sends traffic to harm the other or r if it was just game crashing or lose of connection. If asked for refund people would get asked to show data if there is any at disposal i know the player base is mostly teenagers at this point and you need to keep everything most basic and easiest as possible but anyone could be able to do it.
-Blocking gambling doesn't include Poker games. I think It should. -Also, after blocking it, until cooldown ends, If we get Daily Objective like "Win 5 poker games" "Win 5 in Slot Machines" , It becomes impossible to do and our objective streak has to be end. It would be great if there's any solution.

Solution is to code-in "Request" that react to if daily objective is gambling then "Auto-disable" after the objective is completed, Also you dont need this at all you control the game afterall just dont let the temptation take over, Different situation is when you want to achieve royal flush and such things to "finish" the multiplayer game by 100% which would take years and lots of in-game money, After all money is just tool you can use it to earn more money best is to learn holdem poker and play 500k poker lots of players are here just to combat and are not interested in "normal" play and by luck you dont get disconected and achieve the money goal.

Also it would be nice to do something to help with heist in late night being able to be done by one person i for myself did not find any people at 3:00pm and even after contacting large percentile of the server and risking being muted for spamming in personal messages i had no luck so i lost another heist which is large sum of money, I see it as same system when you do job in area with less players by auto request when server reaches some point of players we get notification heist can be done by player alone or just use timer.

As i always say most people dont play the "normal" way to get heist & ceo work done, some times you have players that can help with heist but they already completed it like your friend so other way is to let player in your friendlist to allow you do heist alone, Just figure it out.

There is also this odd mechanic when people get in hydra and hunt players who are "Manic or Psychopath" they abuse it in sort of way when one player is doing CEO in Las Venturas and heist and then comes to casino which is one type of player behaviour, i would apply limit of how much you can kill one player in assasination contract as admins as Shk & Aman abuse it i see it as some sort of bug that needs nerf, If you want to hunt one player all day and get some money is really conventional at this point.

One thing that bothers me for long time is when player happens to be kicked out of poker with sum larger than 100k and upon asking for refund he is told nothing can be done about it, It is really stupid behaviour people should know that not only connection play's the role but players used to abuse poker by disconecting other there was one famous cheat that you used to click on player and he disconected by sending out too much data. I would apply rule that poker game over 100k or 500k only should be monitored if the other player sends traffic to harm the other or r if it was just game crashing or lose of connection. If asked for refund people would get asked to show data if there is any at disposal i know the player base is mostly teenagers at this point and you need to keep everything most basic and easiest as possible but anyone could be able to do it.
DoomSlayer
DoomSlayer
Hustler
Level 49
06/12/2019 07:45 AM
-Add More Heists Yo in your old heists thread you Said that you're going to add more heists constently but you just add 5 more heists months and do some bug fixes and end the project Add 3 more heists as a Christmas update with more harder setups mission and with a payout of 350k+
-Add More Heists

Yo in your old heists thread you Said that you're going to add more heists constently but you just add 5 more heists months and do some bug fixes and end the project

Add 3 more heists as a Christmas update with more harder setups mission and with a payout of 350k+
AliceTS
AliceTS
Level 34
06/12/2019 02:08 PM
/me should use the same chat range as /local instead of being global. I also think the policy for requiring to know Czech to become a helper or more on S1 an S4 needs to be changed as I'm very tired of being forwarded to people that don't know English when I report somebody, or when a Czech admin announces something in Czech, and when I ask them to translate, often times they don't even reply to me! I do genuinely think we need *Both* Czech admins, and English admins on both S1 and S4. I've been learning Czech for sometime now for the sole purpose of perhaps becoming a helper at most on S4, but it's rather difficult. I reckon something NEEDS to be done with /market I want the maximum selling amount of 0.2€ to be lowered all the way to 250k. On S4, people are selling for absolute ridiculous prices (0.2€ for 500k and such) and I will *never* think this is worth it. I might at MOST buy it for 300k, but that's about it. There's plenty of us that are missing out on /shop because of this madness. I despise the deathmatching in SA-MP, like I'm talking about the damage model. I'd love to see a damage model being implemented that mimic the damage model in GTA IV where headshots deal somewhere around (Damage+(~200%)) and body shots also deal significantly more damage than it does by default in sa-mp. Just thought I'd suggest this because the default damage model just straight up sucks. I'd like to suggest a lil something for those of whom that are temporarily banned: A prison, in-game. A custom prison that is large enough for doing *prison activities*. Players that are banned and are in this prison will be completely unable to communicate with the rest of the players on the server, they can only communicate with others that are banned. Maybe a feature where a player can visit a banned player could be the only exception of communication with a player that is not banned. This, could be a silly idea but I kinda like the concept of it so I thought I'd suggest it. I'm thinking a lot about the bad sport pool on gta v, but instead of being put in a bad world of players, you'd be put in a prison with other banned players when you get banned and you wouldn't be able to do a whole lot. Obviously I'm thinking a bunch of cells, maybe a place for food, maybe a possible basketball court, but that's about it. And no, you cannot escape the said prison unless you get unbanned. When hosting a minigame, I'd like the host to be able to have a menu (Maybe when pressing N, or Y) where the host can start the minigame manually, select maximum amount of players allowed in the minigame, make it "invite only" where you as the host could invite people to join, and some other lobby-style settings like this. I'm a bit tired of the 1 minute timer that counts down, I wanna be able to wait a lot longer and let people actually use the minigames tab from the phone as well. I often have the chat disabled entirely, so I rely on checking my phone for minigames or events. But often times, none are available. When hosting a minigame, I'd like the host to be able to have a menu (Maybe when pressing N, or Y) where the host can start the minigame manually, select maximum amount of players allowed in the minigame, make it "invite only" where you as the host could invite people to join, and some other lobby-style settings like this. I'm a bit tired of the 1 minute timer that counts down, I wanna be able to wait a lot longer and let people actually use the minigames tab from the phone as well. I often have the chat disabled entirely, so I rely on checking my phone for minigames or events. But often times, none are available. I'd love to be able to be an undercover cop in *any* vehicle, obviously still with the reduced busting range and such etc
/me should use the same chat range as /local instead of being global.


I also think the policy for requiring to know Czech to become a helper or more on S1 an S4 needs to be changed as I'm very tired of being forwarded to people that don't know English when I report somebody, or when a Czech admin announces something in Czech, and when I ask them to translate, often times they don't even reply to me!

I do genuinely think we need *Both* Czech admins, and English admins on both S1 and S4.

I've been learning Czech for sometime now for the sole purpose of perhaps becoming a helper at most on S4, but it's rather difficult.


I reckon something NEEDS to be done with /market

I want the maximum selling amount of 0.2€ to be lowered all the way to 250k. On S4, people are selling for absolute ridiculous prices (0.2€ for 500k and such) and I will *never* think this is worth it. I might at MOST buy it for 300k, but that's about it. There's plenty of us that are missing out on /shop because of this madness.


I despise the deathmatching in SA-MP, like I'm talking about the damage model. I'd love to see a damage model being implemented that mimic the damage model in GTA IV where headshots deal somewhere around (Damage+(~200%)) and body shots also deal significantly more damage than it does by default in sa-mp.

Just thought I'd suggest this because the default damage model just straight up sucks.


I'd like to suggest a lil something for those of whom that are temporarily banned:

A prison, in-game. A custom prison that is large enough for doing *prison activities*.

Players that are banned and are in this prison will be completely unable to communicate with the rest of the players on the server, they can only communicate with others that are banned. Maybe a feature where a player can visit a banned player could be the only exception of communication with a player that is not banned.

This, could be a silly idea but I kinda like the concept of it so I thought I'd suggest it.

I'm thinking a lot about the bad sport pool on gta v, but instead of being put in a bad world of players, you'd be put in a prison with other banned players when you get banned and you wouldn't be able to do a whole lot. Obviously I'm thinking a bunch of cells, maybe a place for food, maybe a possible basketball court, but that's about it.

And no, you cannot escape the said prison unless you get unbanned.

When hosting a minigame, I'd like the host to be able to have a menu (Maybe when pressing N, or Y) where the host can start the minigame manually, select maximum amount of players allowed in the minigame, make it "invite only" where you as the host could invite people to join, and some other lobby-style settings like this.

I'm a bit tired of the 1 minute timer that counts down, I wanna be able to wait a lot longer and let people actually use the minigames tab from the phone as well.

I often have the chat disabled entirely, so I rely on checking my phone for minigames or events. But often times, none are available.

When hosting a minigame, I'd like the host to be able to have a menu (Maybe when pressing N, or Y) where the host can start the minigame manually, select maximum amount of players allowed in the minigame, make it "invite only" where you as the host could invite people to join, and some other lobby-style settings like this.

I'm a bit tired of the 1 minute timer that counts down, I wanna be able to wait a lot longer and let people actually use the minigames tab from the phone as well.

I often have the chat disabled entirely, so I rely on checking my phone for minigames or events. But often times, none are available.


I'd love to be able to be an undercover cop in *any* vehicle, obviously still with the reduced busting range and such etc
DriverBus
DriverBus
Level 6
06/12/2019 03:08 PM
Add new type of event, which plays on the entire map for everybody. Like a natural disaster. Ex. Flood, People have to survive the flood by getting to the highest point on the map.
Add new type of event, which plays on the entire map for everybody.
Like a natural disaster.
Ex. Flood,
People have to survive the flood by getting to the highest point on the map.
xNinJa
xNinJa
Assassin
Moderator
Level 73
06/12/2019 09:19 PM
Hello users! Suggestions: -Add amount of tickets purchased in lottery. - Auto-reply for a banned user in the website. Ex "This user has been banned, you can send him a message after (days left for unban). " -Optimize idling system in minigames (TDM/DM), 10 seconds enough. Kind regards, xNinJa
Hello users!

Suggestions:
-Add amount of tickets purchased in lottery.


- Auto-reply for a banned user in the website. Ex "This user has been banned, you can send him a message after (days left for unban). "
-Optimize idling system in minigames (TDM/DM), 10 seconds enough.

Kind regards,
xNinJa
" No girl will choose six packs over six cars so stop going to the gym and go to work. "
FeirXus
FeirXus
Litterer
Level 71
07/12/2019 06:09 AM
1.Change the death message when the player is killed by an NPC instead of counting it as suicide in kill list, into something like "[BOT] {Weapon} {Player's name}" 2. Balance the gym activities, it takes 10minutes running treadmill to earn 20 stamina whereas it takes 1minute to earn 20 stamina on benchpress.
1.Change the death message when the player is killed by an NPC instead of counting it as suicide in kill list, into something like "[BOT] {Weapon} {Player's name}"

2. Balance the gym activities, it takes 10minutes running treadmill to earn 20 stamina whereas it takes 1minute to earn 20 stamina on benchpress.
xNinJa
xNinJa
Assassin
Moderator
Level 73
07/12/2019 11:33 AM
Hello users! Suggestion: -Abitlity to see if the tickets are purchased in lottery even if we don't have enough money. Sincerely, xNinJa
Hello users!

Suggestion:
-Abitlity to see if the tickets are purchased in lottery even if we don't have enough money.



Sincerely,
xNinJa
" No girl will choose six packs over six cars so stop going to the gym and go to work. "
RzR1
RzR1
Helper
Level 127
07/12/2019 11:43 AM
Hello There , My Suggestion is to bring back the Jetpack to /shop and we can buy it for 30 , 60 , 90 days , like before
Hello There , My Suggestion is to bring back the Jetpack to /shop and we can buy it for 30 , 60 , 90 days , like before
B.I.K.E ! L.I.F.E.R
MINEZ
MINEZ
Scam Artist
Level 85
07/12/2019 12:35 PM
Add it so we could see our opponents on the map in /races
Add it so we could see our opponents on the map in /races
wat

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